PSA Mission Walkthroughs

Mission 1: Case of the missing puffles

1. Go to the ice rink and look all the way to the right, pick up the photos on the ground.

2. Give them to Aunt Arctic.

3. Go to the pet shop and read the note all the way to the left on the dog house.

4. Go to the sport shop and answer his question (the answer can be found from step number 3)

5. Use the life preserver launcher to rescue the penguins at the ice berg.

6. Then go back to the sport shop and grab the grapple hook.

7. Go to the ski mountain and use your spy phone wrench to fix the telescope.

8. Use the telescope to look around until you see a flying puffle.

9. Go to the tallest mountain and use the grapple hook to get to the top.

10. After you find the puffles talk to Aunt Arctic and claim your reward.

Mission 2: G’s secret mission

1- talk to G.
2- the Secret word is MOGUL.
3- Take the sled.
4- Go to ski Mountain.
5- Use the sled in the Test Run area.
6- Crash.
7- Take the rope.
8- Take the survival guide.
9- Go to the right, and move to that area, pick up the ski, merge it with the rope.
10- Go to the left, and move to the next area.
11- Go to the area in fron of you.
12- Take three ‘O’ Berries, merge one with the Ski and rope. go to the right and shake the tree, to get the pot.
13- Go to the area in front of you, and click on the puffles, feed the black puffle a Berrie.
14- Go to the right and move to that area.
15- Go to the left, for the next area.
16- pick up the wooden log in that area.
17- Go to the mini-river and use your ‘Created’ Fish rod to catch a fish.
18- Use the pot and fill it with water.
19- Go back to the are on the left and get in the cave.
20- Click the stones, Place the log, then the survival guide and give your puffle an ‘O’ Berrie.
21- Place the pot of water, when it boils, click it again to drink the water.
22- Place the fish on the fire, click it when it looks good!
23- you will fall asleep, then wake, go out side and talk to the guy.
24- talk to G
25- Congratulations! Take your rewards!

Mission 3: Case of the missing coins

1. Talk to the agent. (the new penguin guy)
2. go upstairs to the staff office.
3. Look under the orange couch and there is a disk for a computer and there is a paper clip. pick up both.
4.put in the disk on the computer and turn it on. click on my files and do the code_number.
5.type in the code on the safe in the gift shop
6.go in and click on the gold and talk to the guy but say the nice things.
7. you spy phone should ring and you go to see “g”.
8. he opens a drawrer with a bunch of keys. get the one farthest to the left. AND go to the right and get the flashlight on the desk.
9. go back to the gift shop staff lounge and open the door to the roof with they key (because that door is locked.)
10. use your spyphone and get the wrench and unscrew the thing that says powa. put the paperclip in it and go downstairs to the safe.
11.talk to the guy.
12. go to the town, talk to the brown penguin, go into dance lounge, get out flashlight,go to boiler room, keep the flashlight on, click on the one thing the brown penguin tells you about.
13. the next thing is a puzzle. you have to try to make all the things on it green. it’s pretty easy. all i did was keep clicking buttons until it worked.
14. go back to “g”
15.you should be done with the mission. don’t forget to get the medal and letter!

Mission 4: Avalanche rescue

1. Talk to G so you can get the Life Preserver in the Gadget Room.

2. Go into the Gadget Room and pick up the Life Preserver on the shelf. Put it into your inventory.

3. Click on the map (upper-left hand corner) and go to the Ski Village. Then go into the Ski Lodge and get the Fishing Rod near the Ice Fishing Door. Put it into your inventory.

4. Click on the map and go to the Beach. Go into the Lighthouse and on the lifeboat, there is a coil of rope. Put it into your inventory.

5. Combine the fishing rod with the life preserver and then the rope with the two.

6. Click on the map and go to the Ski Village. Then go into the Winter Sports Shop. Take the belt of the green penguin statue and put it into your inventory.

7. Click back to the Ski Village and talk to the crying penguin. Then click on the Ski Lift and but the belt in it.

8. Near the brown penguin, there is a piece of white fur. Put it into your inventory.

9. Click on the map, go to the Beach. Then go up to the Lighthouse beacon. Using the wrench in your spy phone (Click Tools on your spy phone) and unscrew the telescope.

10. Go to the Sports Shop and go up to Gary’s room. Place the telescope on the tripod. You can view the way to get to the stranded penguins (the path varies in each mission.)

11. Go up to the mountain, then go down the Ridge Run (the path differs each mission, use the telescope to get the right path, it saves you time.)

12. Once you are at the bottom of the mountain, get your life preserver and move it over the cliff.

13. Destroy the branch on the far right by launching the launcher at it. Grab the First Penguin on the little branch in the middle. Then grab the next penguin on the ledge. Drop one of the penguins on the little branch again and use the other one to grab the penguin far under the branch. Then grab the one on the little branch and drop all three on the ledge with the rock on the far left and they will push the rock down. Grab all three penguins once they push the rock down and drop down to grab the last one at the very bottom. Now you’ve rescued all the penguins!

14. Go back to G and give him the white fibers to end the mission.

Mission 5: Secret of the fur

1. Talk to G and tell him you are ready to find out what the white fur is

2. Fix the broken machine that he asks you to fix with the comb on your spy phone

3. Now G gives you the white fur, put it in to the machine and it will tell you (the second time you do it) that the fur has hot chocolate, pizza sauce and jet pack fuel.

4. Go to the pizza parlor and get one of the hot sauces and one of the chocolates.

5. Take the pizza to the penguin that’s fishing behind the ski lodge.

6. Now go to the coffee shop and talk to the penguin, he will show you a drawing of the monster he saw.

7. Now you have to fix the machine, to do that put the cup under the part where it comes out then pour the chocolate from the pizza parlor in to the machine then use the wrench on your spy phone and twist the milk tube. Put the Hot Chocolate in to your inventory

8. Now go back to HQ and grab the AC 1000.

9. Go to the beacon and use the AC 1000 on the jet pack fuel floating in the air. Now use the scissors in your spy phone and cut it down.

10. Now go downstairs and in to the lighthouse, grab the rope and the net.

11. Now go to the HQ and mix all 3 of the things together in to the goggles.

12. Go to the ski village and put the goggles on, follow the foot prints in to the next room.

13. Grab the candle that you see when you walk in, then head in to the fishing area.

14. Put the net and the rope together and tie it to the tree in the fishing place then put the candle on it.

15. A crab will come and get trapped. Take the crab and the fur that’s on the ground.

16. Give G the crab and put the fur in the machine again and it will tell you it’s a polar bear.

Then you completed the mission, get the medal and your pizza box.

Mission 6: Questions for a crab

1. Talk to G.
2. Wait for the crab to explode the translator, then follow him from the HQ, to the sports shop, to the ski village, to the mountain, and eventually you will be rolling down the hill.
3. Follow the crab until you get to the door.
4. Go to the section of the place with a log and a bush.
5. Use your spy scissors in your spy phone to cut down the O Berries and put them in your inventory.
6. Go to the section of the place with the tree stump.
7. Give the black puffle an O Berry so he follows you around.
8. Go back to the section with the door.
9. Put an O Berry in the doggy-door. Your puffle will go through, open the door, and you will follow him.
10. Your puffle will run away, and a polar bear will come and retrieve your spy phone. You will be put into a cage.
11. Keep clicking through the polar bear’s speech bubbles and presentation.
12. When the polar bear leaves, scroll to the section of the cave where there is the cage lift (I think that’s what it’s called)
13. Put an O Berry on the chute. Your puffle will jump on it, and it will lean to the side.
14. Put an O Berry on the red handle and your puffle will turn on the machine. Water will flow through the chute.
15. Put an O Berry on the scale, and your puffle will jump on and lift the gold weight. Water will flow and the cage will be lifted.
16. Scroll through the cave and get the hot sauce, anchor, rope, and blueprints. Put them in your inventory.
17. Open the door. Snow will block the pathway. Put the hot sauce on the O Berries and give the hot O Berry to your puffle. It will melt the snow. Escape!
18. Go to the section of the place where you started out. Click on it so you will be in front of a hill.
19. Combine the rope and anchor to create a grappling hook. Swing it and escape yet again!
20. Go to the pizza parlor by scrolling through the dock, town, snow forts, and plaza.
21. Get a seaweed pizza from the cashier. (Click on him to talk for a little bit)
22. Scroll back to the ski village. Go to the ski lodge. In the ski lodge, go through the ice fishing door. There’s the polar bear!
23. Take the seaweed out of your inventory and click on the polar bear (to give him the pizza).
24. While he’s eating it, click the lever on his contraption so that it’s on the right side.
25. He’ll figure out the problem and “fix” the machine. He’ll slide away and break the ice.
26. G will come. Give him the blueprints. He’ll get a call on his cellphone for you—it’s the polar bear.
27. The mission will end and receive your medal and gift!

Mission 7: Clockwork repairs

1. Start by clicking on Gary and listening to what he says.

2. Click the screen that shows the snow forts.

3. You will see Herbert and his crab breaking apart the clock. Now click out of that screen and listen to Gary again.

4. Go over to the three boxes on top of each other, you need a code to get in. Click on the Lock.

5. Go to Gary and tell him you need the electro magnet 3000. Go back to the box and put in the code “Key”

6. Put the electromagnet in your inventory.

7. Go get the inner tube from the gadget room.

8. Go to the ice burg and use the magnet to get the spring in the water.

9. Now go to the beach and get the sand bucket.

10. Go to the town and talk to the penguin with a propeller cap.

11. Take the picture of the gear by clicking the last option that says you’ve been looking for a picture of the gear.

12. Go to the dock and talk to the two penguins. Then play the snowball game and hit the targets.

13. Give them the Life tube.

14. Go to the snow forts and fill up the bucket with snow from the snow forts.

15. Go to the pizza parlor and pick up the music sheet by the piano.

16. Now enter the stage. Put the music notes on the Piano Stand. Play the correct notes.

17. Give the puffle the picture of the gear and the bucket of snow.

18. Now take the gear to the gadget room. Put the snow crank on the test chamber and pull the lever. Use the snow button to freeze it.

19. Put the Spring Button in the Machine with the Fire Setting.

20. Go to the snow forts and put the clock back together.

21. Listen to what the people have to say. Receive your metal and gift.

Mission 8: Mysterious tremors

1. First, talk to Agent G.
2. Go to the Dock, and talk to Herbert.
3. Pick up the Light next to the Tunnel.
4. Head back to the HQ and talk to Agent G.
5. Go to the Town. Follow the Map Piece.
6. Continue to follow the Map Piece to the Snow Forts.
7. The Map Piece will land in the Penguin with the newspaper. Talk to him.
8. Go to the Pizza Parlor and get a Double Meat Pizza.
9. Give the Penguin with the newspaper the Pizza. Take his newspaper.
10. Go to the Coffee Shop and help clean up the Cookies. Take a Cookie.
11. Go to the Lighthouse and take the Balloons from the Penguin.
12. Take a Barrel with the other Penguin.
13. Take a fishing net at the Lighthouse.
14. Go to the HQ and pick up the Brown Propeller Hat on the Wall around Agent G. Pickup the Hammer on the wall.
15. Give the Puffle at the Town the Hat, and a Cookie.
16. Pick up the Map Piece, and combine it with the other piece.
17. Go to the HQ. Ask Agent G about the Super Helium. Take it.
18. Go to the Sport Shop and get the Tent Nails.
18. Go to the Cave at the dock. Use the Map to get through.
19. Use the Wrench Tool to fix the Pipe which is blocking the door to the Gift Shop.
20. Quickly shake the Soda, and put it under the Gift Shop.
21. Put the Net, Tent Nails, and then Hammer it in. Go into the next entrance.
22. Before you enter the Boiler room turn to your right. There will be gear that looks like a wheel.
23. Use the wrench to unscrew the Gear.
24. Go into the Boiler Room.
25. Talk to Herbert by the Boiler.
26. Connect the Paths between the bottom Left and Right parts of the Boiler. This is tricky.
27. Talk to Agent G about the Gear. Receive your Medal and Cooler for the Mission.

That’s all of the missions so far i hope this helped!

All credit goes to various sites for the written and video walkthorughs, Since i haven’t got enough time to do it myself! 🙂

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2 Responses

  1. […] PSA Mission Walkthroughs […]

  2. you should start with the new mission now

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